ideas for improvement

Zombie Carnage 2 is almost my dream come true.

I would like to make some improvements

1) maps

They are not completely bad, but there was a small campsite or badly done.

CS style maps 1.6 Zombie plague mod. would be best for ZC2(https://www.google.com/search?q=zm_cpl_mill_kamp&sxsrf=APq-WBskMlISumTqtz4oCaF8gCSx2RYXzw:1644082898637&source=lnms&tbm=isch&sa=X&ved=2ahUKEwii752Jjun1AhVEJMUKHfqRCvMQ_AUoAnoECAEQBA&biw=1920&bih=969&dpr=1
)

  1. other items

people:

Option to purchase grenades for AP + grenade settings

healing grenade

terminator - extra hp, vest, double jump, extra dmg,

bazooka

parachute

zombie:

buy extra hp

infect bomb

That’s all for now, most of all I want to improve the maps.

Good evening

in less than 2 weeks new maps will come out if you are interested

in less than 2 weeks new maps will come out if you are interested

Hello,

New maps are already on the way in next updates and the other things you mentioned are also contemplated since those things are already present in the ZC1, although I think there is no such thing as a healing grenade there is a zombie type that drops a healing kit in ZC1 so I assume that there will be some kind of adaptation for ZC2 for these particular class (IDK).

Moving on, there is already an “infection bomb” but its only given to the first Zombie of a normal round, and thats great for balance… it would be stupid to just be giving these infection bazookas for AP in normal rounds to anybody… it would make all the hideouts pointless